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Guardians of Neverwood
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Apr 2004 - July 2004
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3D Action/Adventure Game
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Team Size: 3
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Created graphics pipelines and special effects in both Direct3D and OpenGL
Authored animation system using Direct3D and the D3DX libraries
Programmed input module in DirectInput with force feedback and action maps
Designed and implemented user interface and menu system
Served as project lead; handled all scheduling, paperwork and task assignment
Authored design and technical design documentation
Set up and maintained code base using SmartCVS for source control
Designed project Web site
Links:
www.mattholden.com/projects/neverwood
Downloads:
Latest build
Saved game that unlocks all the extra features
Design documentation
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